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authorJustin Clark-Casey (justincc)2012-02-04 00:20:27 +0000
committerJustin Clark-Casey (justincc)2012-02-04 00:20:27 +0000
commit9b762a5a84004c2d5585a34e2fc10f41a7e626fd (patch)
tree1f6a079be57b5084de5adc60dd0270bcd73505d2 /OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Only look for an uploaded transactional asset in Scene.UpdateTaskInventory if we have been passed a non-zero transaction ID.
This resolves the recent regression from deeb728 where notecards could not be saved in prim inventories. This looks like a better solution than deeb728 since only non-caps updates pass in a transaction ID. Hopefully resolves http://opensimulator.org/mantis/view.php?id=5873
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs
index d4c299f..ed9b179 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs
@@ -174,7 +174,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
174 TestHelpers.InMethod(); 174 TestHelpers.InMethod();
175// log4net.Config.XmlConfigurator.Configure(); 175// log4net.Config.XmlConfigurator.Configure();
176 176
177 UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001"); 177// UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001");
178 178
179 TestScene myScene1 = SceneHelpers.SetupScene("Neighbour y", UUID.Random(), 1000, 1000); 179 TestScene myScene1 = SceneHelpers.SetupScene("Neighbour y", UUID.Random(), 1000, 1000);
180 TestScene myScene2 = SceneHelpers.SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000); 180 TestScene myScene2 = SceneHelpers.SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000);