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authorDr Scofield2009-02-06 16:55:34 +0000
committerDr Scofield2009-02-06 16:55:34 +0000
commit9b66108081a8c8cf79faaa6c541554091c40850e (patch)
tree095a232ae5a9de3a9244bcd34da08294f61eeea5 /OpenSim/Region/Framework/Scenes/TerrainUtil.cs
parent* removed superfluous constants class (diff)
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This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/TerrainUtil.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/TerrainUtil.cs132
1 files changed, 132 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/TerrainUtil.cs b/OpenSim/Region/Framework/Scenes/TerrainUtil.cs
new file mode 100644
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+++ b/OpenSim/Region/Framework/Scenes/TerrainUtil.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using OpenSim.Region.Framework.Interfaces;
30
31namespace OpenSim.Region.Framework.Scenes
32{
33 public static class TerrainUtil
34 {
35 public static double MetersToSphericalStrength(double size)
36 {
37 //return Math.Pow(2, size);
38 return (size + 1) * 1.35; // MCP: a more useful brush size range
39 }
40
41 public static double SphericalFactor(double x, double y, double rx, double ry, double size)
42 {
43 return size * size - ((x - rx) * (x - rx) + (y - ry) * (y - ry));
44 }
45
46 public static double GetBilinearInterpolate(double x, double y, ITerrainChannel map)
47 {
48 int w = map.Width;
49 int h = map.Height;
50
51 if (x > w - 2.0)
52 x = w - 2.0;
53 if (y > h - 2.0)
54 y = h - 2.0;
55 if (x < 0.0)
56 x = 0.0;
57 if (y < 0.0)
58 y = 0.0;
59
60 const int stepSize = 1;
61 double h00 = map[(int) x, (int) y];
62 double h10 = map[(int) x + stepSize, (int) y];
63 double h01 = map[(int) x, (int) y + stepSize];
64 double h11 = map[(int) x + stepSize, (int) y + stepSize];
65 double h1 = h00;
66 double h2 = h10;
67 double h3 = h01;
68 double h4 = h11;
69 double a00 = h1;
70 double a10 = h2 - h1;
71 double a01 = h3 - h1;
72 double a11 = h1 - h2 - h3 + h4;
73 double partialx = x - (int) x;
74 double partialz = y - (int) y;
75 double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz);
76 return hi;
77 }
78
79 private static double Noise(double x, double y)
80 {
81 int n = (int) x + (int) (y * 749);
82 n = (n << 13) ^ n;
83 return (1.0 - ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff) / 1073741824.0);
84 }
85
86 private static double SmoothedNoise1(double x, double y)
87 {
88 double corners = (Noise(x - 1, y - 1) + Noise(x + 1, y - 1) + Noise(x - 1, y + 1) + Noise(x + 1, y + 1)) / 16;
89 double sides = (Noise(x - 1, y) + Noise(x + 1, y) + Noise(x, y - 1) + Noise(x, y + 1)) / 8;
90 double center = Noise(x, y) / 4;
91 return corners + sides + center;
92 }
93
94 private static double Interpolate(double x, double y, double z)
95 {
96 return (x * (1.0 - z)) + (y * z);
97 }
98
99 public static double InterpolatedNoise(double x, double y)
100 {
101 int integer_X = (int) (x);
102 double fractional_X = x - integer_X;
103
104 int integer_Y = (int) y;
105 double fractional_Y = y - integer_Y;
106
107 double v1 = SmoothedNoise1(integer_X, integer_Y);
108 double v2 = SmoothedNoise1(integer_X + 1, integer_Y);
109 double v3 = SmoothedNoise1(integer_X, integer_Y + 1);
110 double v4 = SmoothedNoise1(integer_X + 1, integer_Y + 1);
111
112 double i1 = Interpolate(v1, v2, fractional_X);
113 double i2 = Interpolate(v3, v4, fractional_X);
114
115 return Interpolate(i1, i2, fractional_Y);
116 }
117
118 public static double PerlinNoise2D(double x, double y, int octaves, double persistence)
119 {
120 double total = 0.0;
121
122 for (int i = 0; i < octaves; i++)
123 {
124 double frequency = Math.Pow(2, i);
125 double amplitude = Math.Pow(persistence, i);
126
127 total += InterpolatedNoise(x * frequency, y * frequency) * amplitude;
128 }
129 return total;
130 }
131 }
132}