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author | John Hurliman | 2009-09-16 15:06:08 -0700 |
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committer | John Hurliman | 2009-09-16 15:06:08 -0700 |
commit | f42d085ab17098709bcba0c816c9742a213d3c01 (patch) | |
tree | cdf3af0cf5e65ad949f07afc80d28a29954bfa42 /OpenSim/Region/Framework/Scenes/Serialization | |
parent | Add the Null storage implementation for the RegionData service. Standalones (diff) | |
download | opensim-SC_OLD-f42d085ab17098709bcba0c816c9742a213d3c01.zip opensim-SC_OLD-f42d085ab17098709bcba0c816c9742a213d3c01.tar.gz opensim-SC_OLD-f42d085ab17098709bcba0c816c9742a213d3c01.tar.bz2 opensim-SC_OLD-f42d085ab17098709bcba0c816c9742a213d3c01.tar.xz |
SceneObjectGroup cleanup. Removes the default constructor and unnecessary null checks on m_rootPart
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Serialization')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | 53 |
1 files changed, 22 insertions, 31 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index 5ae81cd..fe74158 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -65,8 +65,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
65 | //m_log.DebugFormat("[SOG]: Starting deserialization of SOG"); | 65 | //m_log.DebugFormat("[SOG]: Starting deserialization of SOG"); |
66 | //int time = System.Environment.TickCount; | 66 | //int time = System.Environment.TickCount; |
67 | 67 | ||
68 | SceneObjectGroup sceneObject = new SceneObjectGroup(); | ||
69 | |||
70 | // libomv.types changes UUID to Guid | 68 | // libomv.types changes UUID to Guid |
71 | xmlData = xmlData.Replace("<UUID>", "<Guid>"); | 69 | xmlData = xmlData.Replace("<UUID>", "<Guid>"); |
72 | xmlData = xmlData.Replace("</UUID>", "</Guid>"); | 70 | xmlData = xmlData.Replace("</UUID>", "</Guid>"); |
@@ -88,17 +86,13 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
88 | parts = doc.GetElementsByTagName("RootPart"); | 86 | parts = doc.GetElementsByTagName("RootPart"); |
89 | 87 | ||
90 | if (parts.Count == 0) | 88 | if (parts.Count == 0) |
91 | { | ||
92 | throw new Exception("Invalid Xml format - no root part"); | 89 | throw new Exception("Invalid Xml format - no root part"); |
93 | } | 90 | |
94 | else | 91 | sr = new StringReader(parts[0].InnerXml); |
95 | { | 92 | reader = new XmlTextReader(sr); |
96 | sr = new StringReader(parts[0].InnerXml); | 93 | SceneObjectGroup sceneObject = new SceneObjectGroup(SceneObjectPart.FromXml(fromUserInventoryItemID, reader)); |
97 | reader = new XmlTextReader(sr); | 94 | reader.Close(); |
98 | sceneObject.SetRootPart(SceneObjectPart.FromXml(fromUserInventoryItemID, reader)); | 95 | sr.Close(); |
99 | reader.Close(); | ||
100 | sr.Close(); | ||
101 | } | ||
102 | 96 | ||
103 | parts = doc.GetElementsByTagName("Part"); | 97 | parts = doc.GetElementsByTagName("Part"); |
104 | 98 | ||
@@ -119,16 +113,15 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
119 | // Script state may, or may not, exist. Not having any, is NOT | 113 | // Script state may, or may not, exist. Not having any, is NOT |
120 | // ever a problem. | 114 | // ever a problem. |
121 | sceneObject.LoadScriptState(doc); | 115 | sceneObject.LoadScriptState(doc); |
116 | |||
117 | return sceneObject; | ||
122 | } | 118 | } |
123 | catch (Exception e) | 119 | catch (Exception e) |
124 | { | 120 | { |
125 | m_log.ErrorFormat( | 121 | m_log.ErrorFormat( |
126 | "[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData); | 122 | "[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData); |
123 | return null; | ||
127 | } | 124 | } |
128 | |||
129 | //m_log.DebugFormat("[SERIALIZER]: Finished deserialization of SOG {0}, {1}ms", Name, System.Environment.TickCount - time); | ||
130 | |||
131 | return sceneObject; | ||
132 | } | 125 | } |
133 | 126 | ||
134 | /// <summary> | 127 | /// <summary> |
@@ -194,8 +187,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
194 | { | 187 | { |
195 | //m_log.DebugFormat("[SOG]: Starting deserialization of SOG"); | 188 | //m_log.DebugFormat("[SOG]: Starting deserialization of SOG"); |
196 | //int time = System.Environment.TickCount; | 189 | //int time = System.Environment.TickCount; |
197 | |||
198 | SceneObjectGroup sceneObject = new SceneObjectGroup(); | ||
199 | 190 | ||
200 | // libomv.types changes UUID to Guid | 191 | // libomv.types changes UUID to Guid |
201 | xmlData = xmlData.Replace("<UUID>", "<Guid>"); | 192 | xmlData = xmlData.Replace("<UUID>", "<Guid>"); |
@@ -212,21 +203,23 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
212 | 203 | ||
213 | XmlNodeList parts = doc.GetElementsByTagName("SceneObjectPart"); | 204 | XmlNodeList parts = doc.GetElementsByTagName("SceneObjectPart"); |
214 | 205 | ||
215 | // Process the root part first | 206 | if (parts.Count == 0) |
216 | if (parts.Count > 0) | ||
217 | { | 207 | { |
218 | StringReader sr = new StringReader(parts[0].OuterXml); | 208 | m_log.ErrorFormat("[SERIALIZER]: Deserialization of xml failed: No SceneObjectPart nodes. xml was " + xmlData); |
219 | XmlTextReader reader = new XmlTextReader(sr); | 209 | return null; |
220 | sceneObject.SetRootPart(SceneObjectPart.FromXml(reader)); | ||
221 | reader.Close(); | ||
222 | sr.Close(); | ||
223 | } | 210 | } |
224 | 211 | ||
212 | StringReader sr = new StringReader(parts[0].OuterXml); | ||
213 | XmlTextReader reader = new XmlTextReader(sr); | ||
214 | SceneObjectGroup sceneObject = new SceneObjectGroup(SceneObjectPart.FromXml(reader)); | ||
215 | reader.Close(); | ||
216 | sr.Close(); | ||
217 | |||
225 | // Then deal with the rest | 218 | // Then deal with the rest |
226 | for (int i = 1; i < parts.Count; i++) | 219 | for (int i = 1; i < parts.Count; i++) |
227 | { | 220 | { |
228 | StringReader sr = new StringReader(parts[i].OuterXml); | 221 | sr = new StringReader(parts[i].OuterXml); |
229 | XmlTextReader reader = new XmlTextReader(sr); | 222 | reader = new XmlTextReader(sr); |
230 | SceneObjectPart part = SceneObjectPart.FromXml(reader); | 223 | SceneObjectPart part = SceneObjectPart.FromXml(reader); |
231 | sceneObject.AddPart(part); | 224 | sceneObject.AddPart(part); |
232 | part.StoreUndoState(); | 225 | part.StoreUndoState(); |
@@ -238,15 +231,13 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
238 | // ever a problem. | 231 | // ever a problem. |
239 | 232 | ||
240 | sceneObject.LoadScriptState(doc); | 233 | sceneObject.LoadScriptState(doc); |
234 | return sceneObject; | ||
241 | } | 235 | } |
242 | catch (Exception e) | 236 | catch (Exception e) |
243 | { | 237 | { |
244 | m_log.ErrorFormat("[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData); | 238 | m_log.ErrorFormat("[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData); |
239 | return null; | ||
245 | } | 240 | } |
246 | |||
247 | //m_log.DebugFormat("[SERIALIZER]: Finished deserialization of SOG {0}, {1}ms", Name, System.Environment.TickCount - time); | ||
248 | |||
249 | return sceneObject; | ||
250 | } | 241 | } |
251 | 242 | ||
252 | /// <summary> | 243 | /// <summary> |