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author | Justin Clarke Casey | 2009-05-08 18:05:54 +0000 |
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committer | Justin Clarke Casey | 2009-05-08 18:05:54 +0000 |
commit | 9f39a490b55580a25baf25db49cfaba8abd8e6b5 (patch) | |
tree | 4c16e1948290490111482a89e88c40e36ef12892 /OpenSim/Region/Framework/Scenes/Serialization | |
parent | * minor: rename xml sog serialization method for readability (diff) | |
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* refactor: break out sog original xml serialization to a separate class
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Serialization')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | 66 |
1 files changed, 60 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index ebb27c3..9eac3be 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -64,7 +64,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
64 | //m_log.DebugFormat("[SOG]: Starting deserialization of SOG"); | 64 | //m_log.DebugFormat("[SOG]: Starting deserialization of SOG"); |
65 | //int time = System.Environment.TickCount; | 65 | //int time = System.Environment.TickCount; |
66 | 66 | ||
67 | SceneObjectGroup so = new SceneObjectGroup(); | 67 | SceneObjectGroup sceneObject = new SceneObjectGroup(); |
68 | 68 | ||
69 | // libomv.types changes UUID to Guid | 69 | // libomv.types changes UUID to Guid |
70 | serialization = serialization.Replace("<UUID>", "<Guid>"); | 70 | serialization = serialization.Replace("<UUID>", "<Guid>"); |
@@ -94,7 +94,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
94 | { | 94 | { |
95 | sr = new StringReader(parts[0].InnerXml); | 95 | sr = new StringReader(parts[0].InnerXml); |
96 | reader = new XmlTextReader(sr); | 96 | reader = new XmlTextReader(sr); |
97 | so.SetRootPart(SceneObjectPart.FromXml(fromUserInventoryItemID, reader)); | 97 | sceneObject.SetRootPart(SceneObjectPart.FromXml(fromUserInventoryItemID, reader)); |
98 | reader.Close(); | 98 | reader.Close(); |
99 | sr.Close(); | 99 | sr.Close(); |
100 | } | 100 | } |
@@ -107,7 +107,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
107 | reader = new XmlTextReader(sr); | 107 | reader = new XmlTextReader(sr); |
108 | SceneObjectPart part = SceneObjectPart.FromXml(reader); | 108 | SceneObjectPart part = SceneObjectPart.FromXml(reader); |
109 | linkNum = part.LinkNum; | 109 | linkNum = part.LinkNum; |
110 | so.AddPart(part); | 110 | sceneObject.AddPart(part); |
111 | part.LinkNum = linkNum; | 111 | part.LinkNum = linkNum; |
112 | part.TrimPermissions(); | 112 | part.TrimPermissions(); |
113 | part.StoreUndoState(); | 113 | part.StoreUndoState(); |
@@ -117,7 +117,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
117 | 117 | ||
118 | // Script state may, or may not, exist. Not having any, is NOT | 118 | // Script state may, or may not, exist. Not having any, is NOT |
119 | // ever a problem. | 119 | // ever a problem. |
120 | so.LoadScriptState(doc); | 120 | sceneObject.LoadScriptState(doc); |
121 | } | 121 | } |
122 | catch (Exception e) | 122 | catch (Exception e) |
123 | { | 123 | { |
@@ -127,7 +127,61 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
127 | 127 | ||
128 | //m_log.DebugFormat("[SERIALIZER]: Finished deserialization of SOG {0}, {1}ms", Name, System.Environment.TickCount - time); | 128 | //m_log.DebugFormat("[SERIALIZER]: Finished deserialization of SOG {0}, {1}ms", Name, System.Environment.TickCount - time); |
129 | 129 | ||
130 | return so; | 130 | return sceneObject; |
131 | } | 131 | } |
132 | |||
133 | /// <summary> | ||
134 | /// Serialize a scene object to the original xml format | ||
135 | /// </summary> | ||
136 | /// <param name="sceneObject"></param> | ||
137 | /// <returns></returns> | ||
138 | public static string ToOriginalXmlFormat(SceneObjectGroup sceneObject) | ||
139 | { | ||
140 | using (StringWriter sw = new StringWriter()) | ||
141 | { | ||
142 | using (XmlTextWriter writer = new XmlTextWriter(sw)) | ||
143 | { | ||
144 | ToOriginalXmlFormat(sceneObject, writer); | ||
145 | } | ||
146 | |||
147 | return sw.ToString(); | ||
148 | } | ||
149 | } | ||
150 | |||
151 | /// <summary> | ||
152 | /// Serialize a scene object to the original xml format | ||
153 | /// </summary> | ||
154 | /// <param name="sceneObject"></param> | ||
155 | /// <returns></returns> | ||
156 | public static void ToOriginalXmlFormat(SceneObjectGroup sceneObject, XmlTextWriter writer) | ||
157 | { | ||
158 | //m_log.DebugFormat("[SERIALIZER]: Starting serialization of {0}", Name); | ||
159 | //int time = System.Environment.TickCount; | ||
160 | |||
161 | writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty); | ||
162 | writer.WriteStartElement(String.Empty, "RootPart", String.Empty); | ||
163 | sceneObject.RootPart.ToXml(writer); | ||
164 | writer.WriteEndElement(); | ||
165 | writer.WriteStartElement(String.Empty, "OtherParts", String.Empty); | ||
166 | |||
167 | lock (sceneObject.Children) | ||
168 | { | ||
169 | foreach (SceneObjectPart part in sceneObject.Children.Values) | ||
170 | { | ||
171 | if (part.UUID != sceneObject.RootPart.UUID) | ||
172 | { | ||
173 | writer.WriteStartElement(String.Empty, "Part", String.Empty); | ||
174 | part.ToXml(writer); | ||
175 | writer.WriteEndElement(); | ||
176 | } | ||
177 | } | ||
178 | } | ||
179 | |||
180 | writer.WriteEndElement(); // OtherParts | ||
181 | sceneObject.SaveScriptedState(writer); | ||
182 | writer.WriteEndElement(); // SceneObjectGroup | ||
183 | |||
184 | //m_log.DebugFormat("[SERIALIZER]: Finished serialization of SOG {0}, {1}ms", Name, System.Environment.TickCount - time); | ||
185 | } | ||
132 | } | 186 | } |
133 | } | 187 | } |