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authorDiva Canto2010-11-29 08:43:33 -0800
committerDiva Canto2010-11-29 08:43:33 -0800
commitf86c438653fc3c8356a8f0c43a055b1928183f02 (patch)
treeb8ad05db04efde6385eeaed48dcbe4e896133ad5 /OpenSim/Region/Framework/Scenes/Serialization
parentChanged the parser for InventoryItem deserialization. Moved some utility func... (diff)
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Preservation of creator information now also working in IARs. Cleaned up usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Serialization')
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs42
1 files changed, 11 insertions, 31 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index da25e80..6c9826f 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -409,7 +409,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
409 #region SOPXmlProcessors 409 #region SOPXmlProcessors
410 private static void ProcessAllowedDrop(SceneObjectPart obj, XmlTextReader reader) 410 private static void ProcessAllowedDrop(SceneObjectPart obj, XmlTextReader reader)
411 { 411 {
412 obj.AllowedDrop = reader.ReadElementContentAsBoolean("AllowedDrop", String.Empty); 412 obj.AllowedDrop = Util.ReadBoolean(reader);
413 } 413 }
414 414
415 private static void ProcessCreatorID(SceneObjectPart obj, XmlTextReader reader) 415 private static void ProcessCreatorID(SceneObjectPart obj, XmlTextReader reader)
@@ -459,7 +459,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
459 459
460 private static void ProcessPassTouches(SceneObjectPart obj, XmlTextReader reader) 460 private static void ProcessPassTouches(SceneObjectPart obj, XmlTextReader reader)
461 { 461 {
462 obj.PassTouches = reader.ReadElementContentAsBoolean("PassTouches", String.Empty); 462 obj.PassTouches = Util.ReadBoolean(reader);
463 } 463 }
464 464
465 private static void ProcessRegionHandle(SceneObjectPart obj, XmlTextReader reader) 465 private static void ProcessRegionHandle(SceneObjectPart obj, XmlTextReader reader)
@@ -654,11 +654,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
654 654
655 private static void ProcessFlags(SceneObjectPart obj, XmlTextReader reader) 655 private static void ProcessFlags(SceneObjectPart obj, XmlTextReader reader)
656 { 656 {
657 string value = reader.ReadElementContentAsString("Flags", String.Empty); 657 obj.Flags = Util.ReadEnum<PrimFlags>(reader, "Flags");
658 // !!!!! to deal with flags without commas
659 if (value.Contains(" ") && !value.Contains(","))
660 value = value.Replace(" ", ", ");
661 obj.Flags = (PrimFlags)Enum.Parse(typeof(PrimFlags), value);
662 } 658 }
663 659
664 private static void ProcessCollisionSound(SceneObjectPart obj, XmlTextReader reader) 660 private static void ProcessCollisionSound(SceneObjectPart obj, XmlTextReader reader)
@@ -808,7 +804,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
808 804
809 private static void ProcessTIOwnerChanged(TaskInventoryItem item, XmlTextReader reader) 805 private static void ProcessTIOwnerChanged(TaskInventoryItem item, XmlTextReader reader)
810 { 806 {
811 item.OwnerChanged = reader.ReadElementContentAsBoolean("OwnerChanged", String.Empty); 807 item.OwnerChanged = Util.ReadBoolean(reader);
812 } 808 }
813 809
814 #endregion 810 #endregion
@@ -932,20 +928,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
932 928
933 private static void ProcessShpProfileShape(PrimitiveBaseShape shp, XmlTextReader reader) 929 private static void ProcessShpProfileShape(PrimitiveBaseShape shp, XmlTextReader reader)
934 { 930 {
935 string value = reader.ReadElementContentAsString("ProfileShape", String.Empty); 931 shp.ProfileShape = Util.ReadEnum<ProfileShape>(reader, "ProfileShape");
936 // !!!!! to deal with flags without commas
937 if (value.Contains(" ") && !value.Contains(","))
938 value = value.Replace(" ", ", ");
939 shp.ProfileShape = (ProfileShape)Enum.Parse(typeof(ProfileShape), value);
940 } 932 }
941 933
942 private static void ProcessShpHollowShape(PrimitiveBaseShape shp, XmlTextReader reader) 934 private static void ProcessShpHollowShape(PrimitiveBaseShape shp, XmlTextReader reader)
943 { 935 {
944 string value = reader.ReadElementContentAsString("HollowShape", String.Empty); 936 shp.HollowShape = Util.ReadEnum<HollowShape>(reader, "HollowShape");
945 // !!!!! to deal with flags without commas
946 if (value.Contains(" ") && !value.Contains(","))
947 value = value.Replace(" ", ", ");
948 shp.HollowShape = (HollowShape)Enum.Parse(typeof(HollowShape), value);
949 } 937 }
950 938
951 private static void ProcessShpSculptTexture(PrimitiveBaseShape shp, XmlTextReader reader) 939 private static void ProcessShpSculptTexture(PrimitiveBaseShape shp, XmlTextReader reader)
@@ -1045,17 +1033,17 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1045 1033
1046 private static void ProcessShpFlexiEntry(PrimitiveBaseShape shp, XmlTextReader reader) 1034 private static void ProcessShpFlexiEntry(PrimitiveBaseShape shp, XmlTextReader reader)
1047 { 1035 {
1048 shp.FlexiEntry = reader.ReadElementContentAsBoolean("FlexiEntry", String.Empty); 1036 shp.FlexiEntry = Util.ReadBoolean(reader);
1049 } 1037 }
1050 1038
1051 private static void ProcessShpLightEntry(PrimitiveBaseShape shp, XmlTextReader reader) 1039 private static void ProcessShpLightEntry(PrimitiveBaseShape shp, XmlTextReader reader)
1052 { 1040 {
1053 shp.LightEntry = reader.ReadElementContentAsBoolean("LightEntry", String.Empty); 1041 shp.LightEntry = Util.ReadBoolean(reader);
1054 } 1042 }
1055 1043
1056 private static void ProcessShpSculptEntry(PrimitiveBaseShape shp, XmlTextReader reader) 1044 private static void ProcessShpSculptEntry(PrimitiveBaseShape shp, XmlTextReader reader)
1057 { 1045 {
1058 shp.SculptEntry = reader.ReadElementContentAsBoolean("SculptEntry", String.Empty); 1046 shp.SculptEntry = Util.ReadBoolean(reader);
1059 } 1047 }
1060 1048
1061 private static void ProcessShpMedia(PrimitiveBaseShape shp, XmlTextReader reader) 1049 private static void ProcessShpMedia(PrimitiveBaseShape shp, XmlTextReader reader)
@@ -1220,16 +1208,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1220 1208
1221 static void WriteFlags(XmlTextWriter writer, string name, string flagsStr, Dictionary<string, object> options) 1209 static void WriteFlags(XmlTextWriter writer, string name, string flagsStr, Dictionary<string, object> options)
1222 { 1210 {
1223 // Older versions of serialization can't cope with commas 1211 // Older versions of serialization can't cope with commas, so we eliminate the commas
1224 if (options.ContainsKey("version")) 1212 writer.WriteElementString(name, flagsStr.Replace(",", ""));
1225 {
1226 float version = 0.5F;
1227 float.TryParse(options["version"].ToString(), out version);
1228 if (version < 0.5)
1229 flagsStr = flagsStr.Replace(",", "");
1230 }
1231
1232 writer.WriteElementString(name, flagsStr);
1233 } 1213 }
1234 1214
1235 static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene) 1215 static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene)