diff options
author | Melanie | 2012-05-04 20:02:14 +0200 |
---|---|---|
committer | Melanie | 2012-05-04 20:02:14 +0200 |
commit | 88c4c7283f7b867aa27b344061c7c9be965db9aa (patch) | |
tree | da360e49c23c33e40c219eddd1af53c14247a3e3 /OpenSim/Region/Framework/Scenes/Scripting | |
parent | *TO TEST/REVIEW* added current default animation in animationSet.cs to/fromAr... (diff) | |
download | opensim-SC_OLD-88c4c7283f7b867aa27b344061c7c9be965db9aa.zip opensim-SC_OLD-88c4c7283f7b867aa27b344061c7c9be965db9aa.tar.gz opensim-SC_OLD-88c4c7283f7b867aa27b344061c7c9be965db9aa.tar.bz2 opensim-SC_OLD-88c4c7283f7b867aa27b344061c7c9be965db9aa.tar.xz |
Revert "*TO TEST/REVIEW* added current default animation in animationSet.cs to/fromArray in array element 0. This may cause compatibilities issues, but think this information is needed for proper crossings. OSG regions did survived tps in/out with this. ALso added velocity in crossings cases, for now detected by Teleport flag equal to Default (0);"
This reverts commit 12c9916193bbb87aaa95407f798c241cbe5e23cb.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scripting')
0 files changed, 0 insertions, 0 deletions