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authorMelanie2011-11-01 23:54:09 +0000
committerMelanie2011-11-01 23:54:09 +0000
commitb69f679122fb7fdc0f77fc198e148f42797a2eef (patch)
treee06d4f4572a91a58c79c03c60b0fca5574467834 /OpenSim/Region/Framework/Scenes/SceneViewer.cs
parentMerge branch 'master' into bigmerge (diff)
parentRemoved see_into_this_sim_from_neighbor configuration option. (diff)
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Merge branch 'master' into bigmerge
Conflicts: OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneViewer.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneViewer.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneViewer.cs b/OpenSim/Region/Framework/Scenes/SceneViewer.cs
index 8a0d288..092b76e 100644
--- a/OpenSim/Region/Framework/Scenes/SceneViewer.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneViewer.cs
@@ -84,7 +84,7 @@ namespace OpenSim.Region.Framework.Scenes
84 { 84 {
85 if (m_pendingObjects == null) 85 if (m_pendingObjects == null)
86 { 86 {
87 if (!m_presence.IsChildAgent || (m_presence.Scene.m_seeIntoRegionFromNeighbor)) 87 if (!m_presence.IsChildAgent)
88 { 88 {
89 m_pendingObjects = new Queue<SceneObjectGroup>(); 89 m_pendingObjects = new Queue<SceneObjectGroup>();
90 90