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authorJustin Clark-Casey (justincc)2010-08-26 16:27:41 +0100
committerJustin Clark-Casey (justincc)2010-08-26 16:27:41 +0100
commitdf702417dc6aba6422b3f252023ea551620f8ee2 (patch)
tree8baf1ddea3f747e4607aa1befb483add3248735f /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentReinstate kill record check that prevents an entity update being sent to a cl... (diff)
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Remove mono compiler warnings
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 08c6e27..a4eae42 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2327,7 +2327,6 @@ namespace OpenSim.Region.Framework.Scenes
2327 m_perfMonMS = Util.EnvironmentTickCount(); 2327 m_perfMonMS = Util.EnvironmentTickCount();
2328 2328
2329 PhysicsActor actor = m_physicsActor; 2329 PhysicsActor actor = m_physicsActor;
2330 Vector3 velocity = (actor != null) ? actor.Velocity : Vector3.Zero;
2331 2330
2332 Vector3 pos = m_pos; 2331 Vector3 pos = m_pos;
2333 pos.Z += m_appearance.HipOffset; 2332 pos.Z += m_appearance.HipOffset;