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authorJustin Clark-Casey (justincc)2011-02-18 23:05:56 +0000
committerJustin Clark-Casey (justincc)2011-02-18 23:05:56 +0000
commitdd9efc183812a66b1654aaeb419945cf57650b08 (patch)
treebd1f2b5911538759979fe80535274884cb051cd0 /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentOn SceneSetupHelpers, go back to calling ScenePresence.CompleteMovement() for... (diff)
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extend TestChildAgentEstablished() test slightly to put in EntityTransferModule. Not yet enabled.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index b47ec3c..51b8dcc 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1161,7 +1161,9 @@ namespace OpenSim.Region.Framework.Scenes
1161 if (m_agentTransfer != null) 1161 if (m_agentTransfer != null)
1162 m_agentTransfer.EnableChildAgents(this); 1162 m_agentTransfer.EnableChildAgents(this);
1163 else 1163 else
1164 m_log.DebugFormat("[SCENE PRESENCE]: Unable to create child agents in neighbours, because AgentTransferModule is not active"); 1164 m_log.DebugFormat(
1165 "[SCENE PRESENCE]: Unable to create child agents in neighbours, because AgentTransferModule is not active for region {0}",
1166 m_scene.RegionInfo.RegionName);
1165 1167
1166 IFriendsModule friendsModule = m_scene.RequestModuleInterface<IFriendsModule>(); 1168 IFriendsModule friendsModule = m_scene.RequestModuleInterface<IFriendsModule>();
1167 if (friendsModule != null) 1169 if (friendsModule != null)