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author | UbitUmarov | 2015-12-16 23:13:10 +0000 |
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committer | UbitUmarov | 2015-12-16 23:13:10 +0000 |
commit | 764f270d34dcce91e5cbce4120aa8822220c96ee (patch) | |
tree | 5def060de442f419505aa9504f846f8a4b215922 /OpenSim/Region/Framework/Scenes/ScenePresence.cs | |
parent | temporary remove the delay on first child updates (diff) | |
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revert last change and add delays on testing, since child updates now have time control, since they are heavy http connections
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index e27c02b..d870830 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2036,9 +2036,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2036 | m_agentTransfer.EnableChildAgents(this); | 2036 | m_agentTransfer.EnableChildAgents(this); |
2037 | } | 2037 | } |
2038 | // let updates be sent, with some delay | 2038 | // let updates be sent, with some delay |
2039 | // lastChildUpdatesTime = Util.EnvironmentTickCount() + 10000; | 2039 | lastChildUpdatesTime = Util.EnvironmentTickCount() + 10000; |
2040 | // temporary make them on next update | ||
2041 | lastChildUpdatesTime = Util.EnvironmentTickCount() - 50000; | ||
2042 | childUpdatesBusy = false; // allow them | 2040 | childUpdatesBusy = false; // allow them |
2043 | } | 2041 | } |
2044 | } | 2042 | } |