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authorUbitUmarov2017-06-03 04:28:43 +0100
committerUbitUmarov2017-06-03 04:28:43 +0100
commit67e540e05c34667b771fb5d95e4d7bdc0dfce24d (patch)
treefc22340e9872221198d4e6bdcdf021e0e59b4889 /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentfix MouseDown in case it gets any use (diff)
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cross mouse buttons state
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs14
1 files changed, 14 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 7a14f2a..cec21d8 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -4668,6 +4668,11 @@ namespace OpenSim.Region.Framework.Scenes
4668 { 4668 {
4669 cAgent.CrossingFlags = crossingFlags; 4669 cAgent.CrossingFlags = crossingFlags;
4670 cAgent.CrossingFlags |= 1; 4670 cAgent.CrossingFlags |= 1;
4671 cAgent.CrossExtraFlags = 0;
4672 if((LastCommands & ScriptControlled.CONTROL_LBUTTON) != 0)
4673 cAgent.CrossExtraFlags |= 1;
4674 if((LastCommands & ScriptControlled.CONTROL_ML_LBUTTON) != 0)
4675 cAgent.CrossExtraFlags |= 2;
4671 } 4676 }
4672 else 4677 else
4673 cAgent.CrossingFlags = 0; 4678 cAgent.CrossingFlags = 0;
@@ -4782,6 +4787,15 @@ namespace OpenSim.Region.Framework.Scenes
4782 4787
4783 crossingFlags = cAgent.CrossingFlags; 4788 crossingFlags = cAgent.CrossingFlags;
4784 gotCrossUpdate = (crossingFlags != 0); 4789 gotCrossUpdate = (crossingFlags != 0);
4790 if(gotCrossUpdate)
4791 {
4792 LastCommands &= ~(ScriptControlled.CONTROL_LBUTTON | ScriptControlled.CONTROL_ML_LBUTTON);
4793 if((cAgent.CrossExtraFlags & 1) != 0)
4794 LastCommands |= ScriptControlled.CONTROL_LBUTTON;
4795 if((cAgent.CrossExtraFlags & 2) != 0)
4796 LastCommands |= ScriptControlled.CONTROL_ML_LBUTTON;
4797 MouseDown = (cAgent.CrossExtraFlags & 3) != 0;
4798 }
4785 4799
4786 haveGroupInformation = false; 4800 haveGroupInformation = false;
4787 // using this as protocol detection don't want to mess with the numbers for now 4801 // using this as protocol detection don't want to mess with the numbers for now