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author | Justin Clark-Casey (justincc) | 2011-11-15 17:30:58 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-11-15 17:30:58 +0000 |
commit | 64784bc0cf194a3fae0168dd5f2d6fadc8a9235d (patch) | |
tree | 160fbd589c112ec1f43793a099e28e62fd57ce6b /OpenSim/Region/Framework/Scenes/ScenePresence.cs | |
parent | Rename FetchFriendslist() -> CacheFriends() and RefetchFriends() -> RecacheFr... (diff) | |
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remove SceneCommunicationService.OnAvatarCrossingIntoRegion. This stuff is not being used any more - it's now IEntityTransferModule and SimulationService instead
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 098437a..189394e 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -859,9 +859,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
859 | #region Status Methods | 859 | #region Status Methods |
860 | 860 | ||
861 | /// <summary> | 861 | /// <summary> |
862 | /// This turns a child agent, into a root agent | 862 | /// Turns a child agent into a root agent. |
863 | /// This is called when an agent teleports into a region, or if an | 863 | /// </summary> |
864 | /// agent crosses into this region from a neighbor over the border | 864 | /// Child agents are logged into neighbouring sims largely to observe changes. Root agents exist when the |
865 | /// avatar is actual in the sim. They can perform all actions. | ||
866 | /// This change is made whenever an avatar enters a region, whether by crossing over from a neighbouring sim, | ||
867 | /// teleporting in or on initial login. | ||
865 | /// </summary> | 868 | /// </summary> |
866 | public void MakeRootAgent(Vector3 pos, bool isFlying) | 869 | public void MakeRootAgent(Vector3 pos, bool isFlying) |
867 | { | 870 | { |