diff options
Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 16 |
1 files changed, 4 insertions, 12 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 927f78d..6a3983f 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1054,10 +1054,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1054 | //else | 1054 | //else |
1055 | // m_log.ErrorFormat("[SCENE]: Could not find user info for {0} when making it a root agent", m_uuid); | 1055 | // m_log.ErrorFormat("[SCENE]: Could not find user info for {0} when making it a root agent", m_uuid); |
1056 | 1056 | ||
1057 | // On the next prim update, all objects will be sent | ||
1058 | // | ||
1059 | m_sceneViewer.Reset(); | ||
1060 | |||
1061 | m_isChildAgent = false; | 1057 | m_isChildAgent = false; |
1062 | 1058 | ||
1063 | // send the animations of the other presences to me | 1059 | // send the animations of the other presences to me |
@@ -1241,7 +1237,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1241 | /// </summary> | 1237 | /// </summary> |
1242 | public void CompleteMovement(IClientAPI client) | 1238 | public void CompleteMovement(IClientAPI client) |
1243 | { | 1239 | { |
1244 | DateTime startTime = DateTime.Now; | 1240 | // DateTime startTime = DateTime.Now; |
1245 | 1241 | ||
1246 | m_log.DebugFormat( | 1242 | m_log.DebugFormat( |
1247 | "[SCENE PRESENCE]: Completing movement of {0} into region {1}", | 1243 | "[SCENE PRESENCE]: Completing movement of {0} into region {1}", |
@@ -1294,9 +1290,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1294 | friendsModule.SendFriendsOnlineIfNeeded(ControllingClient); | 1290 | friendsModule.SendFriendsOnlineIfNeeded(ControllingClient); |
1295 | } | 1291 | } |
1296 | 1292 | ||
1297 | m_log.DebugFormat( | 1293 | // m_log.DebugFormat( |
1298 | "[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms", | 1294 | // "[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms", |
1299 | client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds); | 1295 | // client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds); |
1300 | } | 1296 | } |
1301 | 1297 | ||
1302 | /// <summary> | 1298 | /// <summary> |
@@ -3311,10 +3307,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3311 | if ((cAgentData.Throttles != null) && cAgentData.Throttles.Length > 0) | 3307 | if ((cAgentData.Throttles != null) && cAgentData.Throttles.Length > 0) |
3312 | ControllingClient.SetChildAgentThrottle(cAgentData.Throttles); | 3308 | ControllingClient.SetChildAgentThrottle(cAgentData.Throttles); |
3313 | 3309 | ||
3314 | // Sends out the objects in the user's draw distance if m_sendTasksToChild is true. | ||
3315 | if (m_scene.m_seeIntoRegionFromNeighbor) | ||
3316 | m_sceneViewer.Reset(); | ||
3317 | |||
3318 | //cAgentData.AVHeight; | 3310 | //cAgentData.AVHeight; |
3319 | m_rootRegionHandle = cAgentData.RegionHandle; | 3311 | m_rootRegionHandle = cAgentData.RegionHandle; |
3320 | //m_velocity = cAgentData.Velocity; | 3312 | //m_velocity = cAgentData.Velocity; |