diff options
Merge branch 'master' into careminster
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 8ff17f6..252c72f 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1903,6 +1903,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1903 | ControllingClient.SendAgentTerseUpdate(this); | 1903 | ControllingClient.SendAgentTerseUpdate(this); |
1904 | 1904 | ||
1905 | PhysicsActor actor = PhysicsActor; | 1905 | PhysicsActor actor = PhysicsActor; |
1906 | |||
1907 | // This will be the case if the agent is sitting on the groudn or on an object. | ||
1906 | if (actor == null) | 1908 | if (actor == null) |
1907 | { | 1909 | { |
1908 | SendControlsToScripts(flagsForScripts); | 1910 | SendControlsToScripts(flagsForScripts); |