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authorMelanie2012-12-30 03:43:51 +0000
committerMelanie2012-12-30 03:43:51 +0000
commit7e98dfd70b5c6fe17fec8380f9ce854c6c9c45f5 (patch)
treee2b5b94a95511a6e26c56b611e7b7445c28d119f /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentMerge branch 'master' into careminster (diff)
parentBulletSim: remove check for small motor movement because, while it (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 9683c38..fa1a5af 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -588,18 +588,18 @@ namespace OpenSim.Region.Framework.Scenes
588 set 588 set
589 { 589 {
590 m_bodyRot = value; 590 m_bodyRot = value;
591 // m_log.DebugFormat("[SCENE PRESENCE]: Body rot for {0} set to {1}", Name, m_bodyRot);
592 if (PhysicsActor != null) 591 if (PhysicsActor != null)
593 { 592 {
594 try 593 try
595 { 594 {
596 PhysicsActor.Orientation = value; 595 PhysicsActor.Orientation = m_bodyRot;
597 } 596 }
598 catch (Exception e) 597 catch (Exception e)
599 { 598 {
600 m_log.Error("[SCENE PRESENCE]: Orientation " + e.Message); 599 m_log.Error("[SCENE PRESENCE]: Orientation " + e.Message);
601 } 600 }
602 } 601 }
602// m_log.DebugFormat("[SCENE PRESENCE]: Body rot for {0} set to {1}", Name, m_bodyRot);
603 } 603 }
604 } 604 }
605 605