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authorUbitUmarov2014-09-23 23:59:05 +0100
committerUbitUmarov2014-09-23 23:59:05 +0100
commit6d2cdd31fe2bc330485cc519133e6d38562255ba (patch)
treeef49ab96b7074cb7a7ac6874fc71f0ed46297ee3 /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentMerge branch 'master' into ubitworkmaster (diff)
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populate collision lists with LinkNumber, and detected structure in
Xengine
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 9c55d4a..b19d20d 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -5586,6 +5586,7 @@ namespace OpenSim.Region.Framework.Scenes
5586 detobj.velVector = obj.Velocity; 5586 detobj.velVector = obj.Velocity;
5587 detobj.colliderType = 0; 5587 detobj.colliderType = 0;
5588 detobj.groupUUID = obj.GroupID; 5588 detobj.groupUUID = obj.GroupID;
5589 detobj.linkNumber = 0;
5589 5590
5590 return detobj; 5591 return detobj;
5591 } 5592 }
@@ -5601,6 +5602,7 @@ namespace OpenSim.Region.Framework.Scenes
5601 detobj.velVector = av.Velocity; 5602 detobj.velVector = av.Velocity;
5602 detobj.colliderType = 0; 5603 detobj.colliderType = 0;
5603 detobj.groupUUID = av.ControllingClient.ActiveGroupId; 5604 detobj.groupUUID = av.ControllingClient.ActiveGroupId;
5605 detobj.linkNumber = 0;
5604 5606
5605 return detobj; 5607 return detobj;
5606 } 5608 }
@@ -5616,7 +5618,7 @@ namespace OpenSim.Region.Framework.Scenes
5616 detobj.velVector = Vector3.Zero; 5618 detobj.velVector = Vector3.Zero;
5617 detobj.colliderType = 0; 5619 detobj.colliderType = 0;
5618 detobj.groupUUID = UUID.Zero; 5620 detobj.groupUUID = UUID.Zero;
5619 5621 detobj.linkNumber = 0;
5620 return detobj; 5622 return detobj;
5621 } 5623 }
5622 5624