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authorMelanie2014-01-28 20:47:36 +0000
committerMelanie2014-01-28 20:47:36 +0000
commit4ccb15290ea9686070311c8a62c0fd9e6b0787d8 (patch)
tree5c4f69879983e87f567e11c59d8d8b83d0bd7bb4 /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentRemove the core module extra profile settings support carried in with the latest (diff)
parentMerge branch 'justincc-master' (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 8ff17f6..252c72f 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1903,6 +1903,8 @@ namespace OpenSim.Region.Framework.Scenes
1903 ControllingClient.SendAgentTerseUpdate(this); 1903 ControllingClient.SendAgentTerseUpdate(this);
1904 1904
1905 PhysicsActor actor = PhysicsActor; 1905 PhysicsActor actor = PhysicsActor;
1906
1907 // This will be the case if the agent is sitting on the groudn or on an object.
1906 if (actor == null) 1908 if (actor == null)
1907 { 1909 {
1908 SendControlsToScripts(flagsForScripts); 1910 SendControlsToScripts(flagsForScripts);