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authorMelanie2011-11-10 23:15:03 +0100
committerMelanie2011-11-10 23:15:03 +0100
commit008b213ec092aafa59fde39c3e150bfebdac23fe (patch)
treea8613d4f74e01a16cd1568126c6d7e834a47e7a7 /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentMerge branch 'master' into bigmerge (diff)
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Fix turn left and turn right properly. Works for both built-ins and LSL AOs
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index c4bd016..fe2dfef 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1392,6 +1392,11 @@ namespace OpenSim.Region.Framework.Scenes
1392 if ((flags & AgentManager.ControlFlags.AGENT_CONTROL_AT_POS) != 0) 1392 if ((flags & AgentManager.ControlFlags.AGENT_CONTROL_AT_POS) != 0)
1393 m_updateCount = UPDATE_COUNT; 1393 m_updateCount = UPDATE_COUNT;
1394 1394
1395 // Make turning in place work
1396 if ((flags & AgentManager.ControlFlags.AGENT_CONTROL_YAW_POS) != 0 ||
1397 (flags & AgentManager.ControlFlags.AGENT_CONTROL_YAW_NEG) != 0)
1398 m_updateCount = UPDATE_COUNT;
1399
1395 if ((flags & AgentManager.ControlFlags.AGENT_CONTROL_STAND_UP) != 0) 1400 if ((flags & AgentManager.ControlFlags.AGENT_CONTROL_STAND_UP) != 0)
1396 { 1401 {
1397 StandUp(); 1402 StandUp();