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author | Justin Clark-Casey (justincc) | 2009-11-09 17:36:28 +0000 |
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committer | Justin Clark-Casey (justincc) | 2009-11-09 17:36:28 +0000 |
commit | 7f5d0a6735585d47e081cb0b717de46d5e23260d (patch) | |
tree | d463176be6e07c4bb6948f428958fe7452866758 /OpenSim/Region/Framework/Scenes/ScenePresence.cs | |
parent | refactor out iar escaping (diff) | |
parent | remove the debug stuff (diff) | |
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Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 1e9201e..17026e5 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1918,14 +1918,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1918 | } | 1918 | } |
1919 | 1919 | ||
1920 | 1920 | ||
1921 | AssetBase Animasset = new AssetBase(); | 1921 | AssetBase Animasset = new AssetBase(UUID.Random(), "Random Animation", (sbyte)AssetType.Animation); |
1922 | Animasset.Data = anim.ToBytes(); | 1922 | Animasset.Data = anim.ToBytes(); |
1923 | Animasset.Temporary = true; | 1923 | Animasset.Temporary = true; |
1924 | Animasset.Local = true; | 1924 | Animasset.Local = true; |
1925 | Animasset.FullID = UUID.Random(); | ||
1926 | Animasset.ID = Animasset.FullID.ToString(); | ||
1927 | Animasset.Name = "Random Animation"; | ||
1928 | Animasset.Type = (sbyte)AssetType.Animation; | ||
1929 | Animasset.Description = "dance"; | 1925 | Animasset.Description = "dance"; |
1930 | //BinBVHAnimation bbvhanim = new BinBVHAnimation(Animasset.Data); | 1926 | //BinBVHAnimation bbvhanim = new BinBVHAnimation(Animasset.Data); |
1931 | 1927 | ||