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authorKitto Flora2011-01-13 04:44:04 +0000
committerKitto Flora2011-01-13 04:44:04 +0000
commitd92069fb8b0a4f1ca51a24599ae308458c424e19 (patch)
treec13868793bd39a1742f5133c3970a860d34d8f81 /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentRemove old guids from the examples, for completeness' sake (diff)
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Add llLookAt() kinetic. Reduce StandUp +x offset to 0.3M.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index b8ad3ca..927f78d 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1866,7 +1866,7 @@ namespace OpenSim.Region.Framework.Scenes
1866 Quaternion partIRot = Quaternion.Inverse(partRot); 1866 Quaternion partIRot = Quaternion.Inverse(partRot);
1867 1867
1868 Quaternion avatarRot = Quaternion.Inverse(Quaternion.Inverse(Rotation) * partIRot); // world or. of the av 1868 Quaternion avatarRot = Quaternion.Inverse(Quaternion.Inverse(Rotation) * partIRot); // world or. of the av
1869 Vector3 avStandUp = new Vector3(1.0f, 0f, 0f) * avatarRot; // 1M infront of av 1869 Vector3 avStandUp = new Vector3(0.3f, 0f, 0f) * avatarRot; // 0.3M infront of av
1870 1870
1871 1871
1872 if (m_physicsActor == null) 1872 if (m_physicsActor == null)