aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs
diff options
context:
space:
mode:
authorMelanie2012-09-03 21:52:12 +0100
committerMelanie2012-09-03 21:52:12 +0100
commitd297eb39e57f9dc70abe43839e263af19b5777e2 (patch)
tree849ed1014919846970b9a937bea05144a6f9ea53 /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentRevert "no need to assign rotation to a variable now" (diff)
downloadopensim-SC_OLD-d297eb39e57f9dc70abe43839e263af19b5777e2.zip
opensim-SC_OLD-d297eb39e57f9dc70abe43839e263af19b5777e2.tar.gz
opensim-SC_OLD-d297eb39e57f9dc70abe43839e263af19b5777e2.tar.bz2
opensim-SC_OLD-d297eb39e57f9dc70abe43839e263af19b5777e2.tar.xz
Revert "made setting rotation match Second Life"
Second Life seems to have introduced a bug, as we have confirmation that SL behavior changed recently and changed in contradiction to their stated intention This appears to be another of the bugs SL is notorious for. Signpost and I have decided to back this out until SL's intention becomes clear. This reverts commit f7b88d1c40ba06c62491d8d32809fe6c1c4d360d.
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions