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author | Justin Clark-Casey (justincc) | 2014-05-23 01:38:05 +0100 |
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committer | Justin Clark-Casey (justincc) | 2014-05-23 01:38:05 +0100 |
commit | c78a8271c44c581e4c939fa6347fd967ffdee847 (patch) | |
tree | 0e36cd7805726166b0128c2592812d047f797acb /OpenSim/Region/Framework/Scenes/ScenePresence.cs | |
parent | Compensate camera-at and camera-eye for child prim rotation when sitting on c... (diff) | |
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Add any camera at compensation for sat upon child prims to any existing camera-at value, rather than replace.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index eaac71d..f067f9d 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2768,7 +2768,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2768 | if (!part.IsRoot) | 2768 | if (!part.IsRoot) |
2769 | { | 2769 | { |
2770 | cameraEyeOffset = cameraEyeOffset * part.RotationOffset; | 2770 | cameraEyeOffset = cameraEyeOffset * part.RotationOffset; |
2771 | cameraAtOffset = part.OffsetPosition; | 2771 | cameraAtOffset += part.OffsetPosition; |
2772 | } | 2772 | } |
2773 | 2773 | ||
2774 | cameraEyeOffset += part.OffsetPosition; | 2774 | cameraEyeOffset += part.OffsetPosition; |