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author | Justin Clark-Casey (justincc) | 2011-08-30 01:58:32 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-30 01:58:32 +0100 |
commit | be357f8feeb438e3292292d163918a307d69c69a (patch) | |
tree | f1f45b0a5bb58262885065b7a3fa37dde0d3d03e /OpenSim/Region/Framework/Scenes/ScenePresence.cs | |
parent | Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv... (diff) | |
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Fix bug in persisting saved appearances for npcs
Assets have to be marked non-local as well as non-temporary to persist. This is now done.
Hopefully addresses http://opensimulator.org/mantis/view.php?id=5660
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 4148d4b..4143d44 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1695,9 +1695,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1695 | /// </param> | 1695 | /// </param> |
1696 | public void MoveToTarget(Vector3 pos, bool noFly) | 1696 | public void MoveToTarget(Vector3 pos, bool noFly) |
1697 | { | 1697 | { |
1698 | // m_log.DebugFormat( | 1698 | m_log.DebugFormat( |
1699 | // "[SCENE PRESENCE]: Avatar {0} received request to move to position {1} in {2}", | 1699 | "[SCENE PRESENCE]: Avatar {0} received request to move to position {1} in {2}", |
1700 | // Name, pos, m_scene.RegionInfo.RegionName); | 1700 | Name, pos, m_scene.RegionInfo.RegionName); |
1701 | 1701 | ||
1702 | if (pos.X < 0 || pos.X >= Constants.RegionSize | 1702 | if (pos.X < 0 || pos.X >= Constants.RegionSize |
1703 | || pos.Y < 0 || pos.Y >= Constants.RegionSize | 1703 | || pos.Y < 0 || pos.Y >= Constants.RegionSize |