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authorDiva Canto2010-01-16 07:46:07 -0800
committerDiva Canto2010-01-16 07:46:07 -0800
commitbd6d1a24448dafea5be7ddbcd591b352040e4412 (patch)
treee0416f8cc144cde7220412abec211f010e5c5344 /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentMerge branch 'master' into presence-refactor (diff)
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Moved prim crossing to EntityTransferModule. Not complete yet.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 2c8c675..d185fba 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -218,6 +218,10 @@ namespace OpenSim.Region.Framework.Scenes
218 protected AvatarAppearance m_appearance; 218 protected AvatarAppearance m_appearance;
219 219
220 protected List<SceneObjectGroup> m_attachments = new List<SceneObjectGroup>(); 220 protected List<SceneObjectGroup> m_attachments = new List<SceneObjectGroup>();
221 public List<SceneObjectGroup> Attachments
222 {
223 get { return m_attachments; }
224 }
221 225
222 // neighbouring regions we have enabled a child agent in 226 // neighbouring regions we have enabled a child agent in
223 // holds the seed cap for the child agent in that region 227 // holds the seed cap for the child agent in that region