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author | Diva Canto | 2012-02-19 15:37:37 -0800 |
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committer | Diva Canto | 2012-02-19 16:46:47 -0800 |
commit | 93964ef3a47937c7228f9d9bc51935c24fa7168b (patch) | |
tree | 4357b195597166060b442a641bc941e6548e037c /OpenSim/Region/Framework/Scenes/ScenePresence.cs | |
parent | A few more tweaks on position updates and create child agents. Mono hates con... (diff) | |
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Amend to last commit. This should have been committed too.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 8639697..daf711c 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1219,7 +1219,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1219 | { | 1219 | { |
1220 | IEntityTransferModule m_agentTransfer = m_scene.RequestModuleInterface<IEntityTransferModule>(); | 1220 | IEntityTransferModule m_agentTransfer = m_scene.RequestModuleInterface<IEntityTransferModule>(); |
1221 | if (m_agentTransfer != null) | 1221 | if (m_agentTransfer != null) |
1222 | m_agentTransfer.EnableChildAgents(this); | 1222 | Util.FireAndForget(delegate { m_agentTransfer.EnableChildAgents(this); }); |
1223 | 1223 | ||
1224 | IFriendsModule friendsModule = m_scene.RequestModuleInterface<IFriendsModule>(); | 1224 | IFriendsModule friendsModule = m_scene.RequestModuleInterface<IFriendsModule>(); |
1225 | if (friendsModule != null) | 1225 | if (friendsModule != null) |