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authorJustin Clark-Casey (justincc)2012-05-01 18:38:46 +0100
committerJustin Clark-Casey (justincc)2012-05-01 18:38:46 +0100
commit5786521103eb6721e86e4abfce742019b960491e (patch)
tree78d31bded1a7feff0dd6be571a7e80d0348099c8 /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentrefactor: Split most of EntityTransferModule.Teleport() into its same region ... (diff)
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Move max teleport distance check down into etm.DoTeleport() since this should apply to all teleport calls, not just those through Teleport()
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