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authorMelanie2010-09-27 03:48:15 +0100
committerMelanie2010-09-27 03:48:15 +0100
commit5b2aa02fd95372499d11f68b35fab88c2d6208eb (patch)
tree31849d282977ac98e645f29f359850683c1f1960 /OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
parentPrevent setting arbitrary groups on your objects. (diff)
parentRestrict top colliders / top scripts to estate managers (diff)
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs95
1 files changed, 48 insertions, 47 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
index 9359aea..c88dda6 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
@@ -979,54 +979,55 @@ namespace OpenSim.Region.Framework.Scenes
979 if (m_part.ParentGroup.Scene.Permissions.CanEditObjectInventory(m_part.UUID, client.AgentId)) 979 if (m_part.ParentGroup.Scene.Permissions.CanEditObjectInventory(m_part.UUID, client.AgentId))
980 includeAssets = true; 980 includeAssets = true;
981 981
982 m_items.LockItemsForRead(true); 982 lock (m_items)
983
984 foreach (TaskInventoryItem item in m_items.Values)
985 { 983 {
986 UUID ownerID = item.OwnerID; 984 foreach (TaskInventoryItem item in m_items.Values)
987 uint everyoneMask = 0; 985 {
988 uint baseMask = item.BasePermissions; 986 UUID ownerID = item.OwnerID;
989 uint ownerMask = item.CurrentPermissions; 987 uint everyoneMask = 0;
990 uint groupMask = item.GroupPermissions; 988 uint baseMask = item.BasePermissions;
991 989 uint ownerMask = item.CurrentPermissions;
992 invString.AddItemStart(); 990 uint groupMask = item.GroupPermissions;
993 invString.AddNameValueLine("item_id", item.ItemID.ToString()); 991
994 invString.AddNameValueLine("parent_id", m_part.UUID.ToString()); 992 invString.AddItemStart();
995 993 invString.AddNameValueLine("item_id", item.ItemID.ToString());
996 invString.AddPermissionsStart(); 994 invString.AddNameValueLine("parent_id", m_part.UUID.ToString());
997 995
998 invString.AddNameValueLine("base_mask", Utils.UIntToHexString(baseMask)); 996 invString.AddPermissionsStart();
999 invString.AddNameValueLine("owner_mask", Utils.UIntToHexString(ownerMask)); 997
1000 invString.AddNameValueLine("group_mask", Utils.UIntToHexString(groupMask)); 998 invString.AddNameValueLine("base_mask", Utils.UIntToHexString(baseMask));
1001 invString.AddNameValueLine("everyone_mask", Utils.UIntToHexString(everyoneMask)); 999 invString.AddNameValueLine("owner_mask", Utils.UIntToHexString(ownerMask));
1002 invString.AddNameValueLine("next_owner_mask", Utils.UIntToHexString(item.NextPermissions)); 1000 invString.AddNameValueLine("group_mask", Utils.UIntToHexString(groupMask));
1003 1001 invString.AddNameValueLine("everyone_mask", Utils.UIntToHexString(everyoneMask));
1004 invString.AddNameValueLine("creator_id", item.CreatorID.ToString()); 1002 invString.AddNameValueLine("next_owner_mask", Utils.UIntToHexString(item.NextPermissions));
1005 invString.AddNameValueLine("owner_id", ownerID.ToString()); 1003
1006 1004 invString.AddNameValueLine("creator_id", item.CreatorID.ToString());
1007 invString.AddNameValueLine("last_owner_id", item.LastOwnerID.ToString()); 1005 invString.AddNameValueLine("owner_id", ownerID.ToString());
1008 1006
1009 invString.AddNameValueLine("group_id", item.GroupID.ToString()); 1007 invString.AddNameValueLine("last_owner_id", item.LastOwnerID.ToString());
1010 invString.AddSectionEnd(); 1008
1011 1009 invString.AddNameValueLine("group_id", item.GroupID.ToString());
1012 if (includeAssets) 1010 invString.AddSectionEnd();
1013 invString.AddNameValueLine("asset_id", item.AssetID.ToString()); 1011
1014 else 1012 if (includeAssets)
1015 invString.AddNameValueLine("asset_id", UUID.Zero.ToString()); 1013 invString.AddNameValueLine("asset_id", item.AssetID.ToString());
1016 invString.AddNameValueLine("type", TaskInventoryItem.Types[item.Type]); 1014 else
1017 invString.AddNameValueLine("inv_type", TaskInventoryItem.InvTypes[item.InvType]); 1015 invString.AddNameValueLine("asset_id", UUID.Zero.ToString());
1018 invString.AddNameValueLine("flags", Utils.UIntToHexString(item.Flags)); 1016 invString.AddNameValueLine("type", TaskInventoryItem.Types[item.Type]);
1019 1017 invString.AddNameValueLine("inv_type", TaskInventoryItem.InvTypes[item.InvType]);
1020 invString.AddSaleStart(); 1018 invString.AddNameValueLine("flags", Utils.UIntToHexString(item.Flags));
1021 invString.AddNameValueLine("sale_type", "not"); 1019
1022 invString.AddNameValueLine("sale_price", "0"); 1020 invString.AddSaleStart();
1023 invString.AddSectionEnd(); 1021 invString.AddNameValueLine("sale_type", "not");
1024 1022 invString.AddNameValueLine("sale_price", "0");
1025 invString.AddNameValueLine("name", item.Name + "|"); 1023 invString.AddSectionEnd();
1026 invString.AddNameValueLine("desc", item.Description + "|"); 1024
1027 1025 invString.AddNameValueLine("name", item.Name + "|");
1028 invString.AddNameValueLine("creation_date", item.CreationDate.ToString()); 1026 invString.AddNameValueLine("desc", item.Description + "|");
1029 invString.AddSectionEnd(); 1027
1028 invString.AddNameValueLine("creation_date", item.CreationDate.ToString());
1029 invString.AddSectionEnd();
1030 }
1030 } 1031 }
1031 int count = m_items.Count; 1032 int count = m_items.Count;
1032 m_items.LockItemsForRead(false); 1033 m_items.LockItemsForRead(false);