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author | Justin Clark-Casey (justincc) | 2012-07-11 21:43:35 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-07-11 21:43:35 +0100 |
commit | fc2456320646df66b95a06d4cd292c3b2385a8ea (patch) | |
tree | c1f7eaf2c679a9e7d039240146510ffc6a744cd1 /OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |
parent | Add regression TestRezScriptedAttachmentsFromInventory() though this currentl... (diff) | |
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Add regression TestDetachScriptedAttachmentToInventory()
This currently only does a relatively crude check for a ScriptState node in the serialized xml
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index cf2ed1a..821fd81 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -1295,6 +1295,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1295 | { | 1295 | { |
1296 | if (e != null) | 1296 | if (e != null) |
1297 | { | 1297 | { |
1298 | // m_log.DebugFormat( | ||
1299 | // "[PRIM INVENTORY]: Getting script state from engine {0} for {1} in part {2} in group {3} in {4}", | ||
1300 | // e.Name, item.Name, m_part.Name, m_part.ParentGroup.Name, m_part.ParentGroup.Scene.Name); | ||
1301 | |||
1298 | string n = e.GetXMLState(item.ItemID); | 1302 | string n = e.GetXMLState(item.ItemID); |
1299 | if (n != String.Empty) | 1303 | if (n != String.Empty) |
1300 | { | 1304 | { |