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author | Justin Clark-Casey (justincc) | 2011-08-27 00:15:21 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-27 00:15:21 +0100 |
commit | 33a894f3d2cc95a7a512b86f39f3c6a6afabb015 (patch) | |
tree | 064edbd623ea0bd7bb85c29dc28d2348feb8454b /OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |
parent | refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar (diff) | |
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refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 3b60f8c..108089e 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -201,7 +201,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
201 | // Don't let this set the HasGroupChanged flag for attachments | 201 | // Don't let this set the HasGroupChanged flag for attachments |
202 | // as this happens during rez and we don't want a new asset | 202 | // as this happens during rez and we don't want a new asset |
203 | // for each attachment each time | 203 | // for each attachment each time |
204 | if (!m_part.ParentGroup.RootPart.IsAttachment) | 204 | if (!m_part.ParentGroup.IsAttachment) |
205 | { | 205 | { |
206 | HasInventoryChanged = true; | 206 | HasInventoryChanged = true; |
207 | m_part.ParentGroup.HasGroupChanged = true; | 207 | m_part.ParentGroup.HasGroupChanged = true; |