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authorUbitUmarov2012-04-04 16:38:29 +0100
committerUbitUmarov2012-04-04 16:38:29 +0100
commit787cc0d076f0a56cf48dbef4475ec991da00adf0 (patch)
treea7fe0703f42f598520bbb91d334a02e78f359ac1 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
parentMerge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork (diff)
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reverted changes to llApplyRotationalImpulse execution in SOP/SOG. This functions naming is misleading, Here Apply means to apply a instante impulse that may add to previus unprocessed ones and not setting a permanente torque (that is done by llSetTorque).
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index aed25a7..f091a91 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -1789,7 +1789,7 @@ namespace OpenSim.Region.Framework.Scenes
1789 impulse = newimpulse; 1789 impulse = newimpulse;
1790 } 1790 }
1791 1791
1792 ParentGroup.setAngularImpulse(impulse); 1792 ParentGroup.ApplyAngularImpulse(impulse);
1793 } 1793 }
1794 1794
1795 /// <summary> 1795 /// <summary>