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authorroot2011-06-30 00:26:03 +0100
committerroot2011-06-30 00:26:03 +0100
commit5f927dc104aac48707c0ea2ff77a3410c3857ecc (patch)
tree123324ae910db49349e7b07749f49cd172a3d037 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
parentRemove friends debug spam (diff)
parentDon't follow inventory links of links. (diff)
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs6
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index e3744bd..ff1d520 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -806,7 +806,8 @@ namespace OpenSim.Region.Framework.Scenes
806 actor.Orientation = GetWorldRotation(); 806 actor.Orientation = GetWorldRotation();
807 807
808 // Tell the physics engines that this prim changed. 808 // Tell the physics engines that this prim changed.
809 m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(actor); 809 if (m_parentGroup.Scene != null)
810 m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(actor);
810 } 811 }
811 812
812 if (!m_parentGroup.m_dupeInProgress) 813 if (!m_parentGroup.m_dupeInProgress)
@@ -1117,6 +1118,9 @@ namespace OpenSim.Region.Framework.Scenes
1117 { 1118 {
1118 get 1119 get
1119 { 1120 {
1121 if (IsAttachment)
1122 return GroupPosition;
1123
1120 return GroupPosition + (m_offsetPosition * ParentGroup.RootPart.RotationOffset); 1124 return GroupPosition + (m_offsetPosition * ParentGroup.RootPart.RotationOffset);
1121 } 1125 }
1122 } 1126 }