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author | UbitUmarov | 2016-07-27 21:31:43 +0100 |
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committer | UbitUmarov | 2016-07-27 21:31:43 +0100 |
commit | 32e30afbcba5463ecf9aa50291b16d7d02c8170b (patch) | |
tree | 3891f624e2825eba080585844bcb1400917fedf8 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |
parent | move refresh forces into applyphysics (diff) | |
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actually that was redundante, already done at low level
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
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