aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2010-06-07 19:52:45 +0100
committerJustin Clark-Casey (justincc)2010-06-07 19:52:45 +0100
commit255e05beb594001af971228cf9434d1cc2a63dbd (patch)
treeb2d354618e658726b806ece8a95d6e3ae9d4bad3 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
parentStop some hud components disappearing on region crossings (diff)
downloadopensim-SC_OLD-255e05beb594001af971228cf9434d1cc2a63dbd.zip
opensim-SC_OLD-255e05beb594001af971228cf9434d1cc2a63dbd.tar.gz
opensim-SC_OLD-255e05beb594001af971228cf9434d1cc2a63dbd.tar.bz2
opensim-SC_OLD-255e05beb594001af971228cf9434d1cc2a63dbd.tar.xz
minor: remove some commented out code and return ScenePresence.UpdatePriority() to private
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs6
1 files changed, 0 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 479ee4d..19ff288 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2950,12 +2950,6 @@ namespace OpenSim.Region.Framework.Scenes
2950 lPos, Velocity, Acceleration, RotationOffset, AngularVelocity, clientFlags, m_uuid, _ownerID, 2950 lPos, Velocity, Acceleration, RotationOffset, AngularVelocity, clientFlags, m_uuid, _ownerID,
2951 m_text, color, _parentID, m_particleSystem, m_clickAction, (byte)m_material, m_TextureAnimation, IsAttachment, 2951 m_text, color, _parentID, m_particleSystem, m_clickAction, (byte)m_material, m_TextureAnimation, IsAttachment,
2952 AttachmentPoint,FromItemID, Sound, SoundGain, SoundFlags, SoundRadius, priority)); 2952 AttachmentPoint,FromItemID, Sound, SoundGain, SoundFlags, SoundRadius, priority));
2953
2954// if (IsRoot && IsAttachment)
2955// {
2956// ScenePresence sp = ParentGroup.Scene.GetScenePresence(remoteClient.AgentId);
2957// remoteClient.ReprioritizeUpdates(StateUpdateTypes.PrimitiveFull, sp.UpdatePriority);
2958// }
2959 } 2953 }
2960 2954
2961 /// <summary> 2955 /// <summary>