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authorroot2010-09-16 23:12:32 +0200
committerMelanie2010-09-16 23:19:46 +0100
commit1b2edfe75f4fe8b320f65ad54f6f2b0972fda154 (patch)
tree7985e5df6f02fc475a84d451e2a3fe2d35b0494e /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
parentAdd the modules include line back that i dropped by mistake (diff)
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JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 024bdc9..95cd26f 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -500,7 +500,7 @@ namespace OpenSim.Region.Framework.Scenes
500 500
501 // This is necessary so that TaskInventoryItem parent ids correctly reference the new uuid of this part 501 // This is necessary so that TaskInventoryItem parent ids correctly reference the new uuid of this part
502 if (Inventory != null) 502 if (Inventory != null)
503 Inventory.ResetInventoryIDs(); 503 Inventory.ResetObjectID();
504 } 504 }
505 } 505 }
506 506
@@ -2763,6 +2763,7 @@ namespace OpenSim.Region.Framework.Scenes
2763 UUID = UUID.Random(); 2763 UUID = UUID.Random();
2764 LinkNum = linkNum; 2764 LinkNum = linkNum;
2765 LocalId = 0; 2765 LocalId = 0;
2766 Inventory.ResetInventoryIDs();
2766 } 2767 }
2767 2768
2768 /// <summary> 2769 /// <summary>