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authorTom Grimshaw2010-07-05 05:44:35 -0700
committerTom Grimshaw2010-07-05 05:44:35 -0700
commite947d04038f7b42929368d9f7b6d440be139e675 (patch)
tree4aa09d4b727307a7cf50f10ee2e93511af1a62c9 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
parentBring "Redo" up to date with "Undo" so it works too (diff)
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Undo fix is now complete. This commit repairs the special case of the root prim moving or rotating independently of the rest of the group.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 93a23ca..3327b1e 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -3506,8 +3506,6 @@ namespace OpenSim.Region.Framework.Scenes
3506 } 3506 }
3507 public void StoreUndoState(UndoType type) 3507 public void StoreUndoState(UndoType type)
3508 { 3508 {
3509
3510
3511 if (!Undoing && (m_parentGroup == null || m_parentGroup.RootPart == null || !m_parentGroup.RootPart.Undoing)) 3509 if (!Undoing && (m_parentGroup == null || m_parentGroup.RootPart == null || !m_parentGroup.RootPart.Undoing))
3512 { 3510 {
3513 if (!IgnoreUndoUpdate) 3511 if (!IgnoreUndoUpdate)