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authorMelanie2013-11-03 21:34:36 +0000
committerMelanie2013-11-03 21:34:36 +0000
commitba203ed94fb9fb27e4da2663dad6cac21d5892e3 (patch)
treec03981fa7b9070af3cec331234b78762c49a8a06 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
parentMerge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ... (diff)
parentAdd current .NET windows framework requirement to README. (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 66b42a1..f5cb84b 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -3158,7 +3158,8 @@ namespace OpenSim.Region.Framework.Scenes
3158 return; 3158 return;
3159 3159
3160 // This was pulled from SceneViewer. Attachments always receive full updates. 3160 // This was pulled from SceneViewer. Attachments always receive full updates.
3161 // I could not verify if this is a requirement but this maintains existing behavior 3161 // This is needed because otherwise if only the root prim changes position, then
3162 // it looks as if the entire object has moved (including the other prims).
3162 if (ParentGroup.IsAttachment) 3163 if (ParentGroup.IsAttachment)
3163 { 3164 {
3164 ScheduleFullUpdate(); 3165 ScheduleFullUpdate();