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author | radams1 | 2010-02-02 16:20:02 -0800 |
---|---|---|
committer | Melanie | 2010-02-03 00:15:04 +0000 |
commit | 88d0fc3b093e1ae79ef17e2496348251e196a5fa (patch) | |
tree | 7dcd268f19f8f4a01905c7fd7a2fb25e38ee4636 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |
parent | minor: rename GetScriptPrimType() to GetPrimType() (diff) | |
download | opensim-SC_OLD-88d0fc3b093e1ae79ef17e2496348251e196a5fa.zip opensim-SC_OLD-88d0fc3b093e1ae79ef17e2496348251e196a5fa.tar.gz opensim-SC_OLD-88d0fc3b093e1ae79ef17e2496348251e196a5fa.tar.bz2 opensim-SC_OLD-88d0fc3b093e1ae79ef17e2496348251e196a5fa.tar.xz |
allow terrain collision events after regular collision check
Signed-off-by: Melanie <melanie@t-data.com>
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index ef9005f..b1c6fb9 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1921,7 +1921,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1921 | foreach (uint localId in startedColliders) | 1921 | foreach (uint localId in startedColliders) |
1922 | { | 1922 | { |
1923 | if (localId == 0) | 1923 | if (localId == 0) |
1924 | return; | 1924 | continue; |
1925 | // always running this check because if the user deletes the object it would return a null reference. | 1925 | // always running this check because if the user deletes the object it would return a null reference. |
1926 | if (m_parentGroup == null) | 1926 | if (m_parentGroup == null) |
1927 | return; | 1927 | return; |
@@ -2057,7 +2057,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2057 | { | 2057 | { |
2058 | // always running this check because if the user deletes the object it would return a null reference. | 2058 | // always running this check because if the user deletes the object it would return a null reference. |
2059 | if (localId == 0) | 2059 | if (localId == 0) |
2060 | return; | 2060 | continue; |
2061 | 2061 | ||
2062 | if (m_parentGroup == null) | 2062 | if (m_parentGroup == null) |
2063 | return; | 2063 | return; |
@@ -2189,7 +2189,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2189 | foreach (uint localId in endedColliders) | 2189 | foreach (uint localId in endedColliders) |
2190 | { | 2190 | { |
2191 | if (localId == 0) | 2191 | if (localId == 0) |
2192 | return; | 2192 | continue; |
2193 | 2193 | ||
2194 | // always running this check because if the user deletes the object it would return a null reference. | 2194 | // always running this check because if the user deletes the object it would return a null reference. |
2195 | if (m_parentGroup == null) | 2195 | if (m_parentGroup == null) |