diff options
Merge branch 'master' into bigmerge
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 11040b7..3cc72fe 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -3325,9 +3325,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
3325 | if (hasHollow) ret += 1; | 3325 | if (hasHollow) ret += 1; |
3326 | break; | 3326 | break; |
3327 | case PrimType.SCULPT: | 3327 | case PrimType.SCULPT: |
3328 | ret = 1; | 3328 | // Special mesh handling |
3329 | if (Shape.SculptType == (byte)SculptType.Mesh) | ||
3330 | ret = 8; // if it's a mesh then max 8 faces | ||
3331 | else | ||
3332 | ret = 1; // if it's a sculpt then max 1 face | ||
3329 | break; | 3333 | break; |
3330 | } | 3334 | } |
3335 | |||
3331 | return ret; | 3336 | return ret; |
3332 | } | 3337 | } |
3333 | 3338 | ||
@@ -3340,6 +3345,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3340 | { | 3345 | { |
3341 | if (Shape.SculptEntry) | 3346 | if (Shape.SculptEntry) |
3342 | return PrimType.SCULPT; | 3347 | return PrimType.SCULPT; |
3348 | |||
3343 | if ((Shape.ProfileCurve & 0x07) == (byte)ProfileShape.Square) | 3349 | if ((Shape.ProfileCurve & 0x07) == (byte)ProfileShape.Square) |
3344 | { | 3350 | { |
3345 | if (Shape.PathCurve == (byte)Extrusion.Straight) | 3351 | if (Shape.PathCurve == (byte)Extrusion.Straight) |