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authorJustin Clark-Casey (justincc)2010-03-03 23:40:32 +0000
committerJustin Clark-Casey (justincc)2010-03-03 23:40:32 +0000
commit716e6f20e1393a1968778588ee1d963b42e063fd (patch)
tree847821e5123dcecbd8efc3ea0ef67be7a75b4f7b /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
parentminor: remove some compiler warnings (diff)
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compiler warnings revealed that public PlaySoundSlavePrims properties were changing the wrong protected fields.
correcting these may resolve the sound problems seen recently on the mailing list, though not guaranteed.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index b8c8d88..10a186e 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -568,8 +568,8 @@ namespace OpenSim.Region.Framework.Scenes
568 private List<SceneObjectPart> m_PlaySoundSlavePrims = new List<SceneObjectPart>(); 568 private List<SceneObjectPart> m_PlaySoundSlavePrims = new List<SceneObjectPart>();
569 public List<SceneObjectPart> PlaySoundSlavePrims 569 public List<SceneObjectPart> PlaySoundSlavePrims
570 { 570 {
571 get { return m_LoopSoundSlavePrims; } 571 get { return m_PlaySoundSlavePrims; }
572 set { m_LoopSoundSlavePrims = value; } 572 set { m_PlaySoundSlavePrims = value; }
573 } 573 }
574 574
575 private SceneObjectPart m_LoopSoundMasterPrim = null; 575 private SceneObjectPart m_LoopSoundMasterPrim = null;