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authorDahlia Trimble2009-05-29 06:50:15 +0000
committerDahlia Trimble2009-05-29 06:50:15 +0000
commit05cbf0b502f65ebae5330e4db27fc8cf85a83b48 (patch)
treea7b29b279bf79497623f7fab82fea9fc695475f2 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
parentplumbing for future sculpt map caching (diff)
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reinstate a hopefully more robust experimental decoded sculpt map caching scheme
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 093dd73..71d4d33 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2269,9 +2269,9 @@ if (m_shape != null) {
2269 if (m_shape.SculptEntry) 2269 if (m_shape.SculptEntry)
2270 { 2270 {
2271 // commented out for sculpt map caching test - null could mean a cached sculpt map has been found 2271 // commented out for sculpt map caching test - null could mean a cached sculpt map has been found
2272 if (texture != null) 2272 //if (texture != null)
2273 { 2273 {
2274 //if (texture != null) 2274 if (texture != null)
2275 m_shape.SculptData = texture.Data; 2275 m_shape.SculptData = texture.Data;
2276 2276
2277 if (PhysActor != null) 2277 if (PhysActor != null)