aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2012-04-06 21:14:19 +0100
committerJustin Clark-Casey (justincc)2012-04-06 21:14:19 +0100
commitf2903db39009c7e62f6a07c545183b9588bff775 (patch)
tree7960717836df2d7011e5bb1d05386bd330827910 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
parentMake llGetMass() return total mass of object when called on root prim. (diff)
downloadopensim-SC_OLD-f2903db39009c7e62f6a07c545183b9588bff775.zip
opensim-SC_OLD-f2903db39009c7e62f6a07c545183b9588bff775.tar.gz
opensim-SC_OLD-f2903db39009c7e62f6a07c545183b9588bff775.tar.bz2
opensim-SC_OLD-f2903db39009c7e62f6a07c545183b9588bff775.tar.xz
For llGetMass(), return the mass of the avatar is the object is attached.
As per http://lslwiki.net/lslwiki/wakka.php?wakka=llGetMass This is the mass as used by the physics engine (ODE or Bullet).
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions