diff options
Allow changes to TextureEntry to propagate to viewers when MaterialID changes
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 93d4da0..0e85b87 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -4571,6 +4571,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
4571 | 4571 | ||
4572 | if (oldFace.TextureID != newFace.TextureID) | 4572 | if (oldFace.TextureID != newFace.TextureID) |
4573 | changeFlags |= Changed.TEXTURE; | 4573 | changeFlags |= Changed.TEXTURE; |
4574 | if (oldFace.MaterialID != newFace.MaterialID) | ||
4575 | changeFlags |= Changed.TEXTURE; | ||
4574 | 4576 | ||
4575 | // Max change, skip the rest of testing | 4577 | // Max change, skip the rest of testing |
4576 | if (changeFlags == (Changed.TEXTURE | Changed.COLOR)) | 4578 | if (changeFlags == (Changed.TEXTURE | Changed.COLOR)) |