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author | John Hurliman | 2009-10-28 03:21:53 -0700 |
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committer | John Hurliman | 2009-10-28 03:21:53 -0700 |
commit | cdbeb8b83b671df1ffb6bf7890c64a27e4a85730 (patch) | |
tree | 41a471f57c5bc9e39dfbfacd169a7d3dda1122b1 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |
parent | Marking ImprovedTerseObjectUpdate packets for avatars as unthrottled to test (diff) | |
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Track timestamps when terse updates were last sent for a prim or avatar to avoid floating away forever until a key is pressed (deviates from SL behavior in a hopefully good way)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 9b11582..e1588ce 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -253,6 +253,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
253 | protected Vector3 m_lastVelocity; | 253 | protected Vector3 m_lastVelocity; |
254 | protected Vector3 m_lastAcceleration; | 254 | protected Vector3 m_lastAcceleration; |
255 | protected Vector3 m_lastAngularVelocity; | 255 | protected Vector3 m_lastAngularVelocity; |
256 | protected int m_lastTerseSent; | ||
256 | 257 | ||
257 | // TODO: Those have to be changed into persistent properties at some later point, | 258 | // TODO: Those have to be changed into persistent properties at some later point, |
258 | // or sit-camera on vehicles will break on sim-crossing. | 259 | // or sit-camera on vehicles will break on sim-crossing. |
@@ -2395,6 +2396,7 @@ if (m_shape != null) { | |||
2395 | { | 2396 | { |
2396 | const float VELOCITY_TOLERANCE = 0.01f; | 2397 | const float VELOCITY_TOLERANCE = 0.01f; |
2397 | const float POSITION_TOLERANCE = 0.1f; | 2398 | const float POSITION_TOLERANCE = 0.1f; |
2399 | const int TIME_MS_TOLERANCE = 3000; | ||
2398 | 2400 | ||
2399 | if (m_updateFlag == 1) | 2401 | if (m_updateFlag == 1) |
2400 | { | 2402 | { |
@@ -2403,7 +2405,8 @@ if (m_shape != null) { | |||
2403 | Acceleration != m_lastAcceleration || | 2405 | Acceleration != m_lastAcceleration || |
2404 | (Velocity - m_lastVelocity).Length() > VELOCITY_TOLERANCE || | 2406 | (Velocity - m_lastVelocity).Length() > VELOCITY_TOLERANCE || |
2405 | (RotationalVelocity - m_lastAngularVelocity).Length() > VELOCITY_TOLERANCE || | 2407 | (RotationalVelocity - m_lastAngularVelocity).Length() > VELOCITY_TOLERANCE || |
2406 | (OffsetPosition - m_lastPosition).Length() > POSITION_TOLERANCE) | 2408 | (OffsetPosition - m_lastPosition).Length() > POSITION_TOLERANCE || |
2409 | Environment.TickCount - m_lastTerseSent > TIME_MS_TOLERANCE) | ||
2407 | { | 2410 | { |
2408 | AddTerseUpdateToAllAvatars(); | 2411 | AddTerseUpdateToAllAvatars(); |
2409 | ClearUpdateSchedule(); | 2412 | ClearUpdateSchedule(); |
@@ -2422,6 +2425,7 @@ if (m_shape != null) { | |||
2422 | m_lastVelocity = Velocity; | 2425 | m_lastVelocity = Velocity; |
2423 | m_lastAcceleration = Acceleration; | 2426 | m_lastAcceleration = Acceleration; |
2424 | m_lastAngularVelocity = RotationalVelocity; | 2427 | m_lastAngularVelocity = RotationalVelocity; |
2428 | m_lastTerseSent = Environment.TickCount; | ||
2425 | } | 2429 | } |
2426 | } | 2430 | } |
2427 | else | 2431 | else |