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author | Justin Clark-Casey (justincc) | 2011-10-25 22:28:40 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-10-25 22:28:40 +0100 |
commit | b9f106f484e3b80c4572f10e81c20da254b5cbae (patch) | |
tree | a27925cbfcfec362926d508804ea178f75de122c /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |
parent | For ScenePresence collision events, instead of creating a new CollisionEvents... (diff) | |
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When sending object collision updates, don't null out and recreate the CollisionEventUpdate() if the number of collisions falls to zero. Reuse the existing one instead.
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