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author | Melanie | 2012-09-23 20:57:36 +0200 |
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committer | Melanie | 2012-09-23 20:57:36 +0200 |
commit | a5d969d92f906b035da1a0489a7e4163d3e43aad (patch) | |
tree | 03eb54cf44384bbdf87571f012b2544f31151a3e /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |
parent | Merge branch 'ubitwork' into avination (diff) | |
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Comment out asset error for sculpts/meshes. If an asset is missing it's missing.
We can't put it back so we don't need to know.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 56d289f..e6ad89c 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2146,10 +2146,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2146 | { | 2146 | { |
2147 | if (asset != null) | 2147 | if (asset != null) |
2148 | SculptTextureCallback(asset); | 2148 | SculptTextureCallback(asset); |
2149 | else | 2149 | // else |
2150 | m_log.WarnFormat( | 2150 | // m_log.WarnFormat( |
2151 | "[SCENE OBJECT PART]: Part {0} {1} requested mesh/sculpt data for asset id {2} from asset service but received no data", | 2151 | // "[SCENE OBJECT PART]: Part {0} {1} requested mesh/sculpt data for asset id {2} from asset service but received no data", |
2152 | Name, UUID, id); | 2152 | // Name, UUID, id); |
2153 | } | 2153 | } |
2154 | 2154 | ||
2155 | /// <summary> | 2155 | /// <summary> |