aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2011-07-19 04:15:27 +0100
committerJustin Clark-Casey (justincc)2011-07-19 04:15:27 +0100
commit97f1edfd95176415d0e0b3169467655522334804 (patch)
treec4551d9d2ef141b12d61d038a4c88cda5610c6e1 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
parentRename UpdatePrimRotation() to UpdatePrimGroupRotation() since this is what i... (diff)
downloadopensim-SC_OLD-97f1edfd95176415d0e0b3169467655522334804.zip
opensim-SC_OLD-97f1edfd95176415d0e0b3169467655522334804.tar.gz
opensim-SC_OLD-97f1edfd95176415d0e0b3169467655522334804.tar.bz2
opensim-SC_OLD-97f1edfd95176415d0e0b3169467655522334804.tar.xz
Fix undo of prim group rotation.
This isn't that great since I think I broke it a few commits earlier. Undo of rotation of individual prims in a linkset is still broken
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index af836f6..c3aca15 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -3706,8 +3706,8 @@ namespace OpenSim.Region.Framework.Scenes
3706 m_undo.Push(nUndo); 3706 m_undo.Push(nUndo);
3707 3707
3708 m_log.DebugFormat( 3708 m_log.DebugFormat(
3709 "[SCENE OBJECT PART]: Stored undo state for {0} {1}, stack size now {2}", 3709 "[SCENE OBJECT PART]: Stored undo state for {0} {1}, forGroup {2}, stack size now {3}",
3710 Name, LocalId, m_undo.Count); 3710 Name, LocalId, forGroup, m_undo.Count);
3711 } 3711 }
3712 } 3712 }
3713 } 3713 }