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authorDan Lake2012-10-05 17:32:07 -0700
committerDan Lake2012-10-05 17:32:07 -0700
commit91ca3117cb35444e6b0e4300468959ed43c048c3 (patch)
tree9793d11f5a1e0b442e905e739a76f7a42f104a24 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
parentTrigger ObjectAddedToScene when loading objects from oarfile. Already trigger... (diff)
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Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full update. There should be a better way to indicate which properties have changed that is non LLUDP-centric
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 3f10b34..199526e 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2465,7 +2465,7 @@ namespace OpenSim.Region.Framework.Scenes
2465 // UUID, Name, TimeStampFull); 2465 // UUID, Name, TimeStampFull);
2466 2466
2467 if (ParentGroup.Scene != null) 2467 if (ParentGroup.Scene != null)
2468 ParentGroup.Scene.EventManager.TriggerSceneObjectPartUpdated(this); 2468 ParentGroup.Scene.EventManager.TriggerSceneObjectPartUpdated(this, true);
2469 } 2469 }
2470 2470
2471 /// <summary> 2471 /// <summary>
@@ -2499,7 +2499,7 @@ namespace OpenSim.Region.Framework.Scenes
2499 } 2499 }
2500 2500
2501 if (ParentGroup.Scene != null) 2501 if (ParentGroup.Scene != null)
2502 ParentGroup.Scene.EventManager.TriggerSceneObjectPartUpdated(this); 2502 ParentGroup.Scene.EventManager.TriggerSceneObjectPartUpdated(this, false);
2503 } 2503 }
2504 2504
2505 public void ScriptSetPhysicsStatus(bool UsePhysics) 2505 public void ScriptSetPhysicsStatus(bool UsePhysics)