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author | Justin Clark-Casey (justincc) | 2011-09-01 01:37:35 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-09-01 01:37:35 +0100 |
commit | 63bf71023772ea9c54687c5006fcf6649eb1139f (patch) | |
tree | d4d21757512d104df22423beb6d96c1d9cc105c0 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |
parent | Remove pointless cluttering SOP.ParentGroup != null checks. (diff) | |
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Fix issue with llGetTorque() where it would only ever return a zero vector.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 4e7504a..982c492 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1536,15 +1536,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1536 | m_parentGroup.setAngularImpulse(impulse); | 1536 | m_parentGroup.setAngularImpulse(impulse); |
1537 | } | 1537 | } |
1538 | 1538 | ||
1539 | public Vector3 GetTorque() | ||
1540 | { | ||
1541 | if (m_parentGroup != null) | ||
1542 | { | ||
1543 | m_parentGroup.GetTorque(); | ||
1544 | } | ||
1545 | return Vector3.Zero; | ||
1546 | } | ||
1547 | |||
1548 | /// <summary> | 1539 | /// <summary> |
1549 | /// Apply physics to this part. | 1540 | /// Apply physics to this part. |
1550 | /// </summary> | 1541 | /// </summary> |