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authorCasperW2010-01-20 22:14:43 +0100
committerCasperW2010-01-20 22:14:43 +0100
commit496a8a4f7ca5422daa30913595b6b1a03fa8a59a (patch)
tree0ca3bb64f6105e1876aa9ec9957cf16f42db2892 /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
parentFix a major security problem with osSetDynamicTexture which allowed the delet... (diff)
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Fixed an issue with PayPrice sometimes being shared between multiple objects
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index a7c14cf..4c97467 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -109,7 +109,7 @@ namespace OpenSim.Region.Framework.Scenes
109 109
110 // TODO: This needs to be persisted in next XML version update! 110 // TODO: This needs to be persisted in next XML version update!
111 [XmlIgnore] 111 [XmlIgnore]
112 public readonly int[] PayPrice = {-2,-2,-2,-2,-2}; 112 public int[] PayPrice = {-2,-2,-2,-2,-2};
113 [XmlIgnore] 113 [XmlIgnore]
114 public PhysicsActor PhysActor; 114 public PhysicsActor PhysActor;
115 115