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author | Melanie | 2012-05-29 16:56:04 +0200 |
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committer | Melanie | 2012-05-29 16:56:04 +0200 |
commit | 10e9ad0086056f4afde081d629eca7cc6520a1ba (patch) | |
tree | c4fd0e0c1732efc3734110682ae5cf471ffa0ecb /OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |
parent | fix avatars collisions on sim crossings and other few cases where freemove()... (diff) | |
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Fix collision filtering
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 2852c4b..a57e9bc 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2495,21 +2495,21 @@ namespace OpenSim.Region.Framework.Scenes | |||
2495 | { | 2495 | { |
2496 | } | 2496 | } |
2497 | 2497 | ||
2498 | private bool CollisionFilteredOut(SceneObjectPart dest, UUID objectID, string objectName) | 2498 | public bool CollisionFilteredOut(UUID objectID, string objectName) |
2499 | { | 2499 | { |
2500 | if(dest.CollisionFilter.Count == 0) | 2500 | if(CollisionFilter.Count == 0) |
2501 | return false; | 2501 | return false; |
2502 | 2502 | ||
2503 | if (dest.CollisionFilter.ContainsValue(objectID.ToString()) || | 2503 | if (CollisionFilter.ContainsValue(objectID.ToString()) || |
2504 | dest.CollisionFilter.ContainsValue(objectID.ToString() + objectName) || | 2504 | CollisionFilter.ContainsValue(objectID.ToString() + objectName) || |
2505 | dest.CollisionFilter.ContainsValue(UUID.Zero.ToString() + objectName)) | 2505 | CollisionFilter.ContainsValue(UUID.Zero.ToString() + objectName)) |
2506 | { | 2506 | { |
2507 | if (dest.CollisionFilter.ContainsKey(1)) | 2507 | if (CollisionFilter.ContainsKey(1)) |
2508 | return false; | 2508 | return false; |
2509 | return true; | 2509 | return true; |
2510 | } | 2510 | } |
2511 | 2511 | ||
2512 | if (dest.CollisionFilter.ContainsKey(1)) | 2512 | if (CollisionFilter.ContainsKey(1)) |
2513 | return true; | 2513 | return true; |
2514 | 2514 | ||
2515 | return false; | 2515 | return false; |
@@ -2572,7 +2572,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2572 | SceneObjectPart obj = ParentGroup.Scene.GetSceneObjectPart(localId); | 2572 | SceneObjectPart obj = ParentGroup.Scene.GetSceneObjectPart(localId); |
2573 | if (obj != null) | 2573 | if (obj != null) |
2574 | { | 2574 | { |
2575 | if (!dest.CollisionFilteredOut(this, obj.UUID, obj.Name)) | 2575 | if (!dest.CollisionFilteredOut(obj.UUID, obj.Name)) |
2576 | colliding.Add(CreateDetObject(obj)); | 2576 | colliding.Add(CreateDetObject(obj)); |
2577 | } | 2577 | } |
2578 | else | 2578 | else |
@@ -2580,7 +2580,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2580 | ScenePresence av = ParentGroup.Scene.GetScenePresence(localId); | 2580 | ScenePresence av = ParentGroup.Scene.GetScenePresence(localId); |
2581 | if (av != null && (!av.IsChildAgent)) | 2581 | if (av != null && (!av.IsChildAgent)) |
2582 | { | 2582 | { |
2583 | if (!dest.CollisionFilteredOut(this, av.UUID, av.Name)) | 2583 | if (!dest.CollisionFilteredOut(av.UUID, av.Name)) |
2584 | colliding.Add(CreateDetObject(av)); | 2584 | colliding.Add(CreateDetObject(av)); |
2585 | } | 2585 | } |
2586 | } | 2586 | } |
@@ -2724,7 +2724,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2724 | 2724 | ||
2725 | SendCollisionEvent(scriptEvents.collision_start, startedColliders, ParentGroup.Scene.EventManager.TriggerScriptCollidingStart); | 2725 | SendCollisionEvent(scriptEvents.collision_start, startedColliders, ParentGroup.Scene.EventManager.TriggerScriptCollidingStart); |
2726 | if (!VolumeDetectActive) | 2726 | if (!VolumeDetectActive) |
2727 | SendCollisionEvent(scriptEvents.collision , m_lastColliders , ParentGroup.Scene.EventManager.TriggerScriptColliding); | 2727 | SendCollisionEvent(scriptEvents.collision , m_lastColliders , ParentGroup.Scene.EventManager.TriggerScriptColliding); |
2728 | SendCollisionEvent(scriptEvents.collision_end , endedColliders , ParentGroup.Scene.EventManager.TriggerScriptCollidingEnd); | 2728 | SendCollisionEvent(scriptEvents.collision_end , endedColliders , ParentGroup.Scene.EventManager.TriggerScriptCollidingEnd); |
2729 | 2729 | ||
2730 | if (startedColliders.Contains(0)) | 2730 | if (startedColliders.Contains(0)) |